Part 3, meet the freaks...(edited)
Before, I decided to randomly roll ten half-elf characters with the Hubris mutation tables.
Last time, I diverged into tables and learned how to bore you all.
Now, I've assigned stats, classes, and a single background to each stat block, and included sex and gender information just to satisfy my own curiosity / motivate my choices, but without knowing more about Castles & Crusades, I can't really do much more with them.
If you're German is better than mine, then I apologize in advance for the names. I couldn't shake that Marvel comic book vibe while I was doing this, so I tried to subvert it with literal, or ironic names...what I would describe as "pirate" names.
Based on the stats, and the mutations I tried to work a theme, just to make them seem interesting. In some cases, it works and in some it does not. I did not make statistically optimal choices in every case, but hey...
Sonnenbrand
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Female G: Male professional beggar / pickpocket Sunburned Skin - 09 Hair Smells Like Garbage - 24 Rogue +2 DEX |
12
|
13
|
12
|
15
__
17
|
8
|
13
|
Gelbende
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Female G: Male raised by animals Yellow Skin - 06 Cat Tail - 57 Druid +2 WIS |
11
|
8
|
14
__
16
|
17
|
13
|
9
|
Leer
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Androgynous G: Neutral used to be a hand-servant Grey Skin - 03 Androgynous - 85 Monk +2 CON |
13
|
12
|
12
|
13
|
14
__
16
|
8
|
Knorrig
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Male G: Neutral former circus freak (the unkillable child!) Regeneration - 96 (limb regen & 1 HP per round) Albino Skin - 01 Warrior Priest +2 CHA Diety = Baily |
11
|
8
|
13
|
14
|
15
|
15
__
17
|
Seuche
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Male G: Male from a long line of male witches Plague Skin - 75 (GM's choice; CON save or contract) Spiked Tongue - 48 (5 ft. Long - 1D4 damage) Witch +2 CHA |
11
|
11
|
11
|
14
|
13
|
14
__
16
|
Stur & Reiter
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Male G: Female was worshiped as a god by goblin tribe Pig Face - 54 Small Conjoined Stomach Twin - 64 Alchemist +2 INT |
11
|
17
__
19
|
15
|
14
|
14
|
13
|
Zungeline
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Male G: Neutral started out as a grave robber Spiked Tongue - 48 (5 ft. long - 1D4 damage) Claws and Fangs - 49 (claws - 1D6 / fangs - 1D4) Fighter +2 STR |
14
__
16
|
10
|
11
|
11
|
12
|
8
|
Nicht
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Female G: Female ex scribe Void Jaunt - 45 (15ft. per day in 5ft. inc.) Extra Arm - 30 (provides extra attack at -6) Sorcerer +2 INT |
7
|
16
__
18
|
14
|
12
|
12
|
12
|
Schafskopf
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Senseless mutant plumbing G: senseless mutant gender Overgrown HEAD - 67 (big, bony plates) (+1 to CON) White Hair - 26 Barbarian +2 CON |
14
|
9
|
12
|
12
|
13
__
16
|
9
|
Geflugelt
|
STR
|
INT
|
WIS
|
DEX
|
CON
|
CHA
|
S: Female G: Female raised by a cult to track & kill their enemies Bat Wings - 60 (fly at your movement rate) Reptilian Skin - 97 (high-quality, handbag-style leather) Ranger +2 STR |
16
__
18
|
9
|
12
|
16
|
13
|
10
|
So, here they are, a stable of ten, corrupted half-elf souls. This turned out to be the exact number of classes in the Hubris hack's rules so I tried to get one member to fit each class. There are some mixed results, but over all I was pleased. There are a few in this bunch that I would *LOVE* to try and play in Mike's game...feel free to use them for whatever in your own games. If you do, I'd like it if you dropped me a note and told me what you decided to do with them.
EDIT:
Here are the final Freaks at first level. This is the basic format I use for adversaries in my Pathfinder Beginner Box game, and I thought they might be of use to someone. So here they are...
Name: |
Stur & Reiter
|
Schafskopf
|
Gelbende
|
Zungeline
|
Leer
|
Perceive: | +3 | -1 | -1 | ||
Initiative: | +1 | +2 | +1 | ||
Move: | 30 | 40 | 30 | 30 | 30 |
HD / HP: | d4 / 16 | d12 / 22 | d8 / 16 | d10 / 15 | d12 / 21 |
AC: | 13 | 16 (18) / 14 (16)* | 16 (17) | 16 (18) | 11 |
Melee: | dagger 1d4 | great axe (+1) 1d12 longsword (+1) 1d8 | hand axe 1d6 | claws (+1) 1d6 fangs (+1) 1d4 spiked tongue( +1) 1d4 bstrd. sword (+1) 1d10 | glaive 1d10 (reach) |
Ranged: | dagger 1d4 (10ft) | s. spear 1d6 (20ft) | whip 1d3 (reach etc) | bola 1d4 (nonL, trip) | |
Special: | hurl bomb 1d4 (20ft) | rage* (2 rnds) DR1; +2DAM; -2AC | animal companion | claw/claw/bite | punch 1d3 (L) stunning fist (1/rnd) |
Loot: | leather armor alchemist lab 100 gp | hide armor hvy. wooden shield 400 gp | hide armor lgt. wooden shield 400 gp | chain mail hvy. steel shield 200 gp | 300 gp |
Name: |
Geflugelt
|
Sonnenbrand
|
Nicht
|
Knorrig
|
Sueche
|
Perceive: | +1 | +3 | -1 | ||
Initiative: | +2 | +2 | +1 | +1 | |
Move: | 30 | 30 | 30 | 30 | 30 |
HD / HP: | d10 / 17 | d6 / 9 | d4 / 13 | d8 / 18 | ? / 15 |
AC: | 15 (16) | 15 (16) | 11 | 15 | 13 |
Melee: | short sword 1d6 | dagger 1d4 (10ft) hvy. mace 1d8 | quarterstaff 1d6 | sickle (+1/+1 holy) 1d6 (trip) | dagger 1d4 (10ft) spiked tongue 1d4 |
Ranged: | composite short bow 1d6 (60 ft) | hand crossbow 1d4 (30ft) | darts 1d3 (20ft; ROF 3) | sling 1d4 (50ft) | |
Special: | fly 30ft favored enemy human | imp back attack + 4 to hit; x2 DAM | spell casting ritual magic | channel god 3/day invoke god 1/dy lay on hands 2/day | bewitch (CHA) 2/day blood boil 1/day (2d6 CON for 1/2) Ravage (WIS) |
Loot: | studded leather buckler 200gp | studded leather caltrops thieves’ tool kit 100gp | padded cloth armor spellbook 100gp | chain shirt holy symbol holy water 100gp | leather armor 300gp |