Monday, May 21, 2012

Ten Freaks for Hubris Part 3

Part 3, meet the freaks...(edited)

Before, I decided to randomly roll ten half-elf characters with the Hubris mutation tables.

Last time, I diverged into tables and learned how to bore you all.

Now, I've assigned stats, classes, and a single background to each stat block, and included sex and gender information just to satisfy my own curiosity / motivate my choices, but without knowing more about Castles & Crusades, I can't really do much more with them.

If you're German is better than mine, then I apologize in advance for the names. I couldn't shake that Marvel comic book vibe while I was doing this, so I tried to subvert it with literal, or ironic names...what I would describe as "pirate" names.

Based on the stats, and the mutations I tried to work a theme, just to make them seem interesting. In some cases, it works and in some it does not. I did not make statistically optimal choices in every case, but hey...


Sonnenbrand
STR
INT
WIS
DEX
CON
CHA
S: Female G: Male
professional beggar / pickpocket
Sunburned Skin - 09
Hair Smells Like Garbage - 24
Rogue +2 DEX
12
13
12
15
__

17
8
13
Gelbende
STR
INT
WIS
DEX
CON
CHA
S: Female G: Male
raised by animals
Yellow Skin - 06
Cat Tail - 57
Druid +2 WIS
11
8
14
__

16
17
13
9
Leer
STR
INT
WIS
DEX
CON
CHA
S: Androgynous  G: Neutral
used to be a hand-servant
Grey Skin - 03
Androgynous - 85
Monk +2 CON
13
12
12
13
14
__

16
8
Knorrig
STR
INT
WIS
DEX
CON
CHA
S: Male G: Neutral
former circus freak (the unkillable child!)
Regeneration - 96 (limb regen & 1 HP per round)
Albino Skin - 01
Warrior Priest +2 CHA   Diety = Baily
11
8
13
14
15
15
__

17
Seuche
STR
INT
WIS
DEX
CON
CHA
S: Male G: Male
from a long line of  male witches
Plague Skin - 75 (GM's choice; CON save or contract)
Spiked Tongue - 48 (5 ft. Long - 1D4 damage)
Witch +2 CHA
11
11
11
14
13
14
__

16
Stur & Reiter
STR
INT
WIS
DEX
CON
CHA
S: Male G: Female
was worshiped as a god by goblin tribe
Pig Face - 54
Small Conjoined Stomach Twin - 64
Alchemist +2 INT
11
17
__

19
15
14
14
13
Zungeline
STR
INT
WIS
DEX
CON
CHA
S: Male G: Neutral
started out as a grave robber
Spiked Tongue - 48 (5 ft. long - 1D4 damage)
Claws and Fangs - 49 (claws - 1D6 / fangs - 1D4)
Fighter +2 STR
14
__

16
10
11
11
12
8
Nicht
STR
INT
WIS
DEX
CON
CHA
S: Female G: Female
ex scribe
Void Jaunt - 45 (15ft. per day in 5ft. inc.)
Extra Arm - 30 (provides extra attack at -6)
Sorcerer +2 INT
7
16
__

18
14
12
12
12
Schafskopf
STR
INT
WIS
DEX
CON
CHA
S: Senseless mutant plumbing G: senseless mutant gender
Overgrown HEAD - 67 (big, bony plates) (+1 to CON)
White Hair - 26
Barbarian +2 CON
14
9
12
12
13
__

16
9
Geflugelt
STR
INT
WIS
DEX
CON
CHA
S: Female G: Female
raised by a cult to track & kill their enemies
Bat Wings - 60 (fly at your movement rate)
Reptilian Skin - 97 (high-quality, handbag-style leather)
Ranger +2 STR
16
__

18
9
12
16
13
10




So, here they are, a stable of ten, corrupted half-elf souls. This turned out to be the exact number of classes in the Hubris hack's rules so I tried to get one member to fit each class. There are some mixed results, but over all I was pleased. There are a few in this bunch that I would *LOVE* to try and play in Mike's game...feel free to use them for whatever in your own games. If you do, I'd like it if you dropped me a note and told me what you decided to do with them.



EDIT:
Here are the final Freaks at first level. This is the basic format I use for adversaries in my Pathfinder Beginner Box game, and I thought they might be of use to someone. So here they are...



Name:
Stur & Reiter
Schafskopf
Gelbende
Zungeline
Leer
Perceive:+3-1-1
Initiative:+1+2+1
Move:3040303030
HD / HP:d4 / 16d12 / 22d8 / 16d10 / 15d12 / 21
AC:1316 (18) / 14 (16)*16 (17)16 (18)11
Melee:dagger 1d4great axe (+1) 1d12
longsword (+1) 1d8
hand axe 1d6claws (+1) 1d6
fangs (+1) 1d4
spiked tongue( +1) 1d4
bstrd. sword (+1) 1d10
glaive 1d10 (reach)
Ranged:dagger 1d4 (10ft)s. spear 1d6 (20ft)whip 1d3 (reach etc)bola 1d4 (nonL, trip)
Special:hurl bomb 1d4 (20ft)rage* (2 rnds)
DR1; +2DAM; -2AC
animal companionclaw/claw/bitepunch 1d3 (L)
stunning fist (1/rnd)
Loot:leather armor
alchemist lab
100 gp
hide armor
hvy. wooden shield
400 gp
hide armor
lgt. wooden shield
400 gp
chain mail
hvy. steel shield
200 gp
300 gp




Name:
Geflugelt
Sonnenbrand
Nicht
Knorrig
Sueche
Perceive:+1+3-1
Initiative:+2+2+1+1
Move:3030303030
HD / HP:d10 / 17 d6 / 9d4 / 13d8  / 18? / 15
AC:15 (16)15 (16)111513
Melee:short sword 1d6dagger 1d4 (10ft)
hvy. mace 1d8
quarterstaff 1d6sickle (+1/+1 holy) 1d6 (trip)dagger 1d4 (10ft)
spiked tongue 1d4
Ranged:composite short bow 1d6 (60 ft)hand crossbow 1d4 (30ft)darts 1d3
(20ft; ROF 3)
sling 1d4 (50ft)
Special:fly 30ft
favored enemy human
imp back attack
+ 4 to hit; x2 DAM
spell casting
ritual magic
channel god 3/day
invoke god 1/dy
lay on hands 2/day
bewitch (CHA) 2/day
blood boil 1/day
(2d6 CON for 1/2)
Ravage (WIS)
Loot:studded leather
buckler
200gp
studded leather
caltrops
thieves’ tool kit
100gp
padded cloth armor
spellbook
100gp
chain shirt
holy symbol
holy water
100gp
leather armor
300gp

No comments:

Post a Comment